Orks

Anatomy & Morphology
Ork skin is dark brown sometimes almost black, their eyes are a little smaller than an average humans, and their lips much fuller. They are the tallest of most races often growing to heights of 7'5" and taller. Their bones and thick as is their mucel, they are built like tanks and know that fact.

Perception & Sensory / Extrasensory Capabilities
Their sight isn't quite as good as a human, their eyes not developing as well due to the little use they have for them in the blinding brightness of their desert homelands. But their other senses make up for it with a good sense of smell and hearing.

Genetics & Reproduction
Orks breed like any other mammal with shorter time frames than a human, with around 7 months of pregnancy. The shorter time developed due to mothers getting killed in the late stages so those who gave birth sooner better survived.

Growth Rate & Stages
Ork children grow faster than a human, maturing at 14 years. this means that they can begin helping the adults at a much earlier stage helping the race to survive. They live roughly up to 80 years of age naturally though many don't make it past 60 due to cultural beliefs.

Dietary Needs & Habits
Orks are omnivores and opportunists, they wont often pass up any food given to them.

Brief History
The Orks were originally a very nomadic race, traveling about the deserts of Arrat Ashcrath. This harsh environment bread a very strong people, though often seen as a less intelligent species. The wandering tribes mostly lived off domesticated animals, herding them from one watering hole to the next. Though they seemed like butes to outsiders they had strict cods of conduct and rules of honor, designed to keep them alive and happy in the harsh environment.

Many Orks left their harsh deserts behind as they made contact with other races, seeking the treasures and more bountiful lands that travelers spoke of. Most of these became mercenaries and adventurers prized for their strength and furosity in battles. It was said that an ork was worth 10 men or dwarfs in battle.

As the magics of the world slowly seeped away, the orks seemed unaffected, their shamans seemed able to tap into a slightly different kind of magic to the other races. As the human world grew in size and superiority the descendants of those first wanderers slowly began to get pushed back out and they would find their way back into the deserts. Though there were still many who found a place in the new order, the tribes in the deserts swelled.

Current World Standing
In these modern times the orks have changed little, the tribes still roam the sands, the shamans, now the most powerful mages on Arret Ashcrath, weave magic to hide their movements, only the very eagle eyed can spot them and even then are often dismissed as nothing more than a mirage. There are still those who live in the human civilization, taking jobs as sportsmen, or heavy lifters, builders, and other labor intensive rolls, their looks similar enough not to stand out unless a group got together. There are a good 100,000 of their kind in the world with no suggestion of change.